Benchmark e configurazioni OpenGL |
|
Quake III Arena | Version 1.16 1024x768 - 32 bit Timedemo1 / demo demo001 command line = +set cd_nocd 1 +set s_initsound 0 Graphics detail = Normal |
Quake III Team Arena | Version 1.32 1280x1024 - 32 bit Timedemo1 / demo thg3 "custom timedemo" Graphics detail = High Quality |
Wolfenstein Enemy Territory |
Version: 2.56 (Patch V 1.02) 1280 x 1024 - 32 bit timedemo 1 / demo demo4 Geometric detail = high Texture detail = high |
DirectX 8 | |
Unreal Tournament 2004 | Version: 3204 1280 x 1024 / 32 bit / Audio = off THG8-assault-single |
Splinter Cell | Version 1.2b 1280 x 1024 - 32 Bit audio = off 2_2_1_KalinatekDemo Shdow resolution: low Shadow detail: low Effects quality: low |
DirectX 9 | |
3DMark 2003 | Version 3.4.0 1024 x 786 - 32 bit Graphics and CPU Default Benchmark |
FarCry | Version 1.1 Build 1256 1280 x 1024 - 32 bit qualtity options = low |
Doom III | Version: 1.0.1262 1024x768 - 32 bit Video Quality = High Quality |
Video | |
Mainconcept MPEG Encoder | Version: 1.4.2 1.2 GB DV to MPEG II (720x576, Audio) converting |
Pinnacle Studio 9 | Version: 9.1.2 Rendering - DVD Compatible no Audio |
Auto Gordian Knot DivX 5.2 XviD 1.0.2 |
Version: 1.57 Beta Audio = AC3 6ch Custom size = 100 MB Resulution settings = Fixed width Codec = XviD and DivX 5 Audio = CBR MP3, kbps 192 |
Audio | |
Lame MP3 | Version 3.96 Wave 17:14 minutes (182 MB) to mp3 32 - 320 kbit VBR = level 3 |
libvorbis OGG | Version: 1.0.1 Wave 17:14 minutes (182 MB) to ogg qualtity = 5 |
Syntrillium Cool Edit Pro |
Version 2.1 Amplitude Normalizing 2.6 GB wave Audio file |
Applicazioni | |
Winrar | Version 3.40 283 MB, 246 Files Compression = Best Dictionary = 4096 KB |
Sintetici | |
PCMark 2004 Pro | Version: 1.2.0 CPU and Memory Tests |
SiSoftware Sandra 2004 | Version 2004.10.9.89 CPU Test = MultiMedia / CPU Arithmetic Memory Test = Bandwidth Benchmark |
Wstream | Version: 5 |
Altri | |
Windows Media Player 10 | Version: 10.00.00.36.46 |