Configurazione di prova
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Benchmarks e impostazioni | |
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Giochi | |
Call Of Duty 2 | Version: 1.3 Retail Video Mode: 1280x960 Anti Aliasing: 4x Graphics Card: medium Timedemo demo2 |
Quake 4 | Version: 1.2 (Dual-Core Patch) Video Mode: 1280x1024 Video Quality: Ultra THG Timedemo waste.map timedemo demo8.demo 1 (1 = load textures) |
Video | |
TMPEG 3.0 Express | Version: 3.0.4.24 (no Audio) 182 MB VOB MPEG2-source (704x576) 16:9 |
DivX 6.4 | Version: 6.4 (4 Logical CPUs) Definition Profile: High Definition Profile Multipass, 3000 kbit/s Encoding mode: Insane Quality |
XviD 1.2.0 | Version: 1.2.0 SMP Beta Encoding type: Twopass - Single pass Profile @ Level: DXN HT PAL Target size (kbytes): 570000 |
Applicazioni | |
Winrar | Version 3.7 (Multi-Core) (303 MB, 47 Files, 2 Folders) Compression = Best Dictionary = 4096 kB |
Autodesk 3D Studio Max | Version: 8.0 Characters "Dragon_Charater_rig" rendering HTDV 1920x1080 |
Sintetici | |
Everest | Version 3.50.761 Cache & Memory Benchmark |
PCMark05 Pro | Version: 1.2.0 CPU and Memory Tests |
SiSoftware Sandra 2007 | Version 2007.5.11.17 CPU Test = CPU Arithmetic / MultiMedia Memory Test = Bandwidth Benchmark Memory Latency Test = ns |