Processori Intel (Socket 775) | |
800 MHz FSB (Dual DDR) | Intel Pentium 4 560 (3.6 GHz) |
Motherboard | |
Board I | Abit Fatal1ty AA8XE Intel 925XE |
Board II | Asus P5GD2 Intel 915P |
Memorie | |
DDR2-533 | 2x 512 MB Crucial Ballistix DDR2-667 funzionanti a DDR2-533 (266 MHz) e overcloccate Timing: CL 4-4-4-12 |
Hardware Generico | |
Scheda Video | ATI Radeon X800 XT GPU: ATI Radeon 800 XT Memory: 256 MB GDDR3-SDRAM |
Hard Drive | Western Digital WD800 JB 80 GB, 8 MB Cache, 7200 RPM |
DVD/CD-ROM | MSI MS-8216 16x DVD |
Software | |
ATI | Catalyst Ver. 8-062-040929a |
Intel Chipset Driver | Chipset Installation Utility 6.0.1.1002 |
DirectX | Version: 9.0c |
SO | Windows XP Professional, 5.1.2600 Service Pack 1 |
Benchmarks e Impostazioni
OpenGL | |
Wolfenstein Enemy Territory |
Version: 2.55 1024x768 - 32 bit timedemo 1 / demo demo4 Graphics detail = Normal |
Doom 3 | Version 1.0.1262 1024x768 - 32 bit medium quality Timedemo demo1 |
3D Studio Max 6.0 Discreet |
Characters: "Dragon_Charater_rig" Resolution: 1280x1024 Rendering: Single |
DirectX 8 | |
Unreal Tournament 2004 | Version: 3204 1024x768 / 32 bit / Audio = off thg9 assault botmatch |
DirectX 9a | |
3DMark 2003 | Version 3.4.0 Graphics and CPU Default Benchmark 1024x768 - 32 bit |
3DMark 2005 | 1024x768 - 32 bit Graphics and CPU Default Benchmark |
PCMark 2004 Pro | Version: 1.2.0 CPU and Memory Tests |
SiSoftware Sandra 2004 | Version 2004.10.9.89 CPU Test = MultiMedia / CPU Arithmetic Memory Test = Bandwidth Benchmark |
Video | |
Auto Gordian Knot DivX 5.21 XviD 1.0.2 |
Version: 1.72 Beta Audio = AC3 6ch Custom size = 100 MB Resolution settings = 640x256 Codec = XviD and DivX 5 Audio = CBR MP3, kbps 192 |