Benchmark e impostazioni |
Giochi 3D |
Call of Duty 2 | Version: 1.03 Video Mode: 1024x768
Anti-aliasing: off
Shadows: no
timedemo demo2 |
F.E.A.R | Version: 1.0 Retail Video Mode: 1024x768
Computer: Medium
Graphics: Medium
Test Path: Options/Performance/Test Settings |
Quake 4 | Version: 1.2 (Dual-Core Patch) Video Mode: 1024x768
Video Quality: default
THG Timedemo waste.map
timedemo demo8.demo 1 (1 = load textures) |
Audio |
Lame MP3 | Version 3.97 Beta 2 (12-22-2005) Audio CD "Terminator II SE", 53 min
wave to mp3
160 kbps |
OGG | Version 1.1.2 (Intel P4 MOD) Version 1.1.2 (Intel AMD MOD)
Audio CD "Terminator II SE", 53 min
wave to ogg
Quality: 5 |
Video |
TMPEG 3.0 Express | Version: 3.0.4.24 (no Audio) fist 5 Minutes DVD Terminator 2 SE (704x576) 16:9
Multithreading by rendering |
DivX 6.1 | Profile: High Definition Profile 1-pass, 3000 kbit/s
Encoding mode: Insane Quality
Enhanced multithreading
no Audio |
XviD 1.1.0 | Version: 1.1.0 Beta 2 Target quantizer: 1.00 |
Applicazioni |
Autodesk 3D Studio Max | Version: 8.0 Characters "Dragon_Charater_rig"
rendering HTDV 1920x1080 |
Sintetici |
PCMark05 Pro | Version: 1.1.0 System, CPU and Memory Tests
Windows Media Player 10.00.00.3646
Windows Media Encoder 9.00.00.2980 |
SiSoftware Sandra 2005 | Version 2005.7.10.60 CPU Test = Arithmetic, Multimedia Benchmarks
Memory Test = Bandwidth Benchmark |